The benefits of becoming Deaths Friend are simple but very useful! While in this form, you have a flying speed of 10 feet, you can hover, and attack rolls have disadvantage against you. For 10 whole minutes, all attacks against you are at disadvantage! This was changed in errata close to the release of Tasha's Cauldron of Everything. It is possible to run a game with a Dungeon Master and a single player. Phantom Rogue 5e Guide: The Shadow of Death, Cloistered Scholar (Sword Coast Adventurers Guide), Courtier (Sword Coast Adventurers Guide). The Charlatan is a solid option that gives you proficiency with two tool kits and two skills useful for Rogues. , which adds free damage and a movement rider to every attack the Rogue makes. Having advantage on both of these is an incredible bonus. We and our partners use data for Personalised ads and content, ad and content measurement, audience insights and product development. I am almost lvl 3 and am going gloom stalker for all of its benefits in regards to sight and stealth. So lets get into the good stuff: the unique abilities that make the Phantom Rogue archetype what it is. Welcome to this Dungeons & Dragons 5th Edition wiki. creatures, you can kill them out of combat to recharge. If you have played as a Rogue a few times or want to take on one of its more unique subclasses for your first time, the Phantom Rogue is an excellent Rogue subclass. With the Ghost Walk ability, the Phantom can use a bonus action to assume a spectral form. Watch headings for an "edit" link when available. Effects that require Constitution saves are usually very nasty and death saving throws are always tense. Battle Master Fighter: One of the most versatile 3 level dips in the entire game, the Battle Master adds a huge amount of flexibility to the main draw of the Phantom. In this guide, we cover the Phantom Rogue in D&D 5e and the abilities that they offer. of Rats trick. It essentially allows the Phantom to chain Wails-powered sneak attacks in many fights, because as long as one creature dies before the Rogues next turn, they gain another soul trinket. Just make sure that you dont get overexcited and use your reaction in a situation where you might have needed it for your Uncanny Dodge ability instead! The only unfortunate part of this is that Phantoms do not get this kill recharging ability until ninth level. But only one type of Rogue can snatch a fragment of the departeds soul after the deed is done. Obsessed with Dungeons & Dragons and a close personal friend of Pocket (an interdimensional teleporting ferret). Once you get Studded Leather, you wont need to look for armor anymore and should look instead for magic replacements. This can be useful for gaining information about an enemys base, plans, or motivations. One of the caveats of Ghost Walk is that going through people counts as Difficult Terrain. Standouts include Dueling for damage with a single one-handed weapon, Archery for bonuses to hit, and Blind Fighting for limited Blindsense. where the creature which allowed you to produce the token might be alive While magical weapons are typically useful for overcoming ghosts resistances, that doesnt matter to the Phantom! Melee Phantoms are going to want. This event has passed. At 9th level, when a life ends in your presence, you're able to snatch a token from the departing soul, a sliver of its life essence that takes physical form: as a reaction when a creature you can see dies within 30 feet of you, you can open your free hand and cause a Tiny trinket to appear there, a soul trinket. We and our partners use cookies to Store and/or access information on a device. Thu, Feb 11, 2021, 6:00 PM PST. Speaking of magic items, here are some of the very best magic items in 5e for the Phantom Rogue. Use Phantom abilities: Whispers of the Dead, Wails from the Grave How did they learn these techniques? When you use your Wails from the Grave, you can now deal the necrotic damage to both the first and the second creature. Please enable JavaScript in your browser to submit the form. The base package delivers a lot of what Rogues love, including more skills, Expertise, Inspiration for skills, and a fantastic spell list thats rich with ally buffs and enemy debuffs. think is a new trinket worth my Reaction right now?, remember that its False Life Source: (dndbeyond) Bolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration. Which is not a lot. Book: Mordenkainen Presents: Monsters of the Multiverse. Capable of harming multiple targets with one sneak attack, the Phantom can also channel fragments of spirits to learn new skills on the fly, and in later levels even shift into a flying, semi-corporeal ghost form. If you are in a dungeon-heavy campaign, I cannot recommend this feat enough to help you navigate the dungeons and get the most out of your Rogue skills. The Changeling was originally introduced to 5e in Eberron: Rising from the Last War. Where the Soulknife is able to push the upper limits of the skills it knows, the Phantom instead can alter the skills it knows with a little preparation. Because Phantoms have a floating skill proficiency and were not in urgent need of any of the mental stats, when using point buy we can bump two to 10 and the third to 13 to remove any penalties and open up potential multiclassing minimums.Point BuyStandard ArrayStr88Dex1515Con1514Int10 (13)12Wis13 (10)13Cha10 (13)10. : An easy way to add some skirmishing power to the class, on top of Wizard spellcasting, the Bladesinger can spend a bonus action to go into a boosted combat stance that adds AC, concentration bonuses, and movement speed. You shouldnt have too much difficulty keeping stocked on these soul trinkets. Tuesday night 5th edition D&D adventure. The first is that when you perform a Sneak Attack, you can use a trinket to use Wail From The Grave once immediately for free. Its possible that they learned the techniques by rising in the ranks of a Thieves Guild. The Phantom Rogue takes the standard Rogue class and mixes in unique mechanics through the characters interactions with the dead. Not approved/endorsed by Wizards. Managing this resource properly, the Phantom can do plenty of extra damage very consistently. Rogue Phantom Revived Soulknife (2019 . Sure we already get Advantage on these saves, but this is just great insurance on top of that against a lot of terrible effects. (See: all early-level Wizards.) When building a rogue with the phantom archetype in DnD 5e, consider the following: Choose a creepy race with Dexterity: kenku, feral tiefling. Whether gaining knowledge from the spirits around them or using trinkets containing those spirits life essence, the Phantom Rogue straddles the line between life and death to dangerous effect! Plus, this is just a fun background with great flavor. : The ability to hide when in less cover and the benefits in dim light are great for any style of Rogue. I am a VHuman and Crossbow Master as my perk. This feat will come up frequently as a rogue because you are much more likely to roll low numbers with your sneak attack damage, allowing you to maximize your damage frequently. Out of combat, the Phantom is an interesting mirror to the Soulknife. Like most Rogue subclasses, your priority Ability should be Dexterity. See pages that link to and include this page. This is a fantastic spell for imaginative players. The second thing the subclass has is bonus damage. Answer: The Phantom Rogue is a Rogue that has a connection with death to draw power from nearby spirits to augment their abilities and strengthen themselves. I think it also helps to establish how your character came to have such a connection with the dead because it is a very unusual ability to have in the Forgotten Realms. Keep in mind that the state of the meta periodically changes as new source materials are released, and the article will be updated accordingly as time allows. Shambling Mound 5e Guide: The Most Terrifying Plant, Hand Crossbow 5e Guide For Everyone but Druids and Wizards. Change the name (also URL address, possibly the category) of the page. Append content without editing the whole page source. Its two-weapon fighting is even better because it allows you to perform two sneak attacks in that first turn, allowing you to shell out a massive burst of damage. Part-time Druid, Full-time Hobo. dead. Portions of the materials used are property of Wizards of the Coast. At minimum, you need two people, but the upper limit depends on the style of game you want to play, and how much your DM can handle. Youll want to be up close and personal as much as possible or at least mid-range to use all of your abilities. You stay in this form for 10 minutes or until you end it as a bonus action. You can have a number of these trinkets on your possession equal to your proficiency bonus. : One of the most versatile 3 level dips in the entire game, the Battle Master adds a huge amount of flexibility to the main draw of the Phantom. Thats still not a lot, but its significantly better, and this will scale to 5d6 damage, 6 times per day. @media(min-width:0px){#div-gpt-ad-tabletopjoab_com-large-mobile-banner-1-0-asloaded{max-width:300px!important;max-height:250px!important}}if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-large-mobile-banner-1','ezslot_11',139,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-large-mobile-banner-1-0'); This is a fantastic defensive ability. The downside is that the creature simply wants to be free, and the ability specifically states that it isunder no obligation to be truthful. so if you have a bag of rats or access to other easily-expendable You should be using weapons with the finesse trait, meaning you wont need them for damage, and you wont get any other benefits from investing points in them. With this feat, you can run in by an enemy, strike them, and then dash away to safety to help you avoid taking damage. From Wood Elf, we get Brewers Supplies, Cartographers Tools, Cooks Utensils, and Perception. While nobody in your party has proficiency in knowledge of Religion, you can have a quick chat with one of your ghost friends to gain it yourself. Being able to gain new proficiencies with a short rest means that you will usually be able to have the right skill for the job when you need it most! Considering the nature of Action Economy in D&D 5e, its pretty rare that youll be fighting just a single enemy, so you can expect to get a lot of use out of this ability!A Tiefling Phantom Rogue is being guided by spirits as she aims her bow. However, the description says nothing about who the trinket is the soulof, or what happens if the Phantom asks it a question, which is weird. The spirits probably arent happy about being dead (especially if the Phantom was the one who did them in), but having every spirit be disagreeable or deceitful ruins the appeal of this ability. This is incredibly useful. Most parties are inclined towards good and the macabre machinations of the Phantom Rogue would certainly raise some eyebrows. Add even more Tools to your pile of tool proficiencies. This race works particularly well if you build your Phantom Rogue to cover as much skill utility as possible. This version of the Bugbear is one of the best races for the Rogue. Every little bit helps, but you probably wont be jumping for joy over the extra 4 damage. Because of that, they are unlikely to write off the ability altogether. We can take average starting gold (2.5*4*10=100g) to buy Studded Leather (45g), a Whip (2g), Cooks Utensils (1g), Thieves Tools (25g), and either Brewers Supplies (20g) or Cartographers Tools (15g). Sharpshooter: The easiest way to boost damage on a ranged build, a character using Sharpshooter takes a penalty to hit for a massive flat +10 damage. Ghost Walk lasts up to 10 minutes, and can be activated again subsequent times by destroying a soul trinket. Perhaps the guild leadership reveres a god of death? The Phantom Rogue class shines when your character gets into combat. Tasha's introduced the Customizing Your . As an action, you can destroy a soul trinket no matter where its located. Your Dungeon Master may be cautious about what magic items they allow at their table, and reasonably so! This will help give your character ways to have interactions and usefulness outside of combat, which will help flesh them out and help your entire party. At low levels, its a so-so ability. This generally wont work with summoned creatures cantrips. If the spirit remains disagreeable, at least the player had a reasonable chance of successfully conversing with it. I thought about 3 different paths: 1) dip nature cleric 2) dip barbarian In time, they become like ghosts themselves. Were also keeping the Perception proficiency because its useful to us. Their spirit found you and is now going to hang out until you decide to use the trinket. DM created, homebrew world and maybe a few house rules (we can vote on whether to use some house rules or not, I'm fine either . We already get Advantage on these saves from Tokens of the Departed, but now were just being rude to anything asking for a Con save. Welcome to our Phantom Rogue 5e Guide. Thats a flat 50% upgrade to sneak attack damage, which is incredible. If youre going to be sneaking a lot, being invisible is a huge help. Wails from the Grave is a decent bit Ranged characters might instead wantMinor Illusionor another utility cantrip. Typically, spells like Fly are useful for the mobility that they grant the targets. At 3rd level, as you nudge someone closer to the grave, you can channel the power of death to harm someone else as well. Ranger / Rogue or Ranger/Fighter? Then, whenever the character takes a short or long rest, the proficiency can be changed to any other skill or tool. The spirit appears to you and answers in a language it knew in life. may be sufficient, especially at 9th level), so try not to lean on the Much of the flavor of this subclass comes from the spirits that your Rogue communes with, so you could easily have the spirits be more like helpful guardians than spectral prisoners. Primarily, we needed a race with at least one martial weapon proficiency that we can trade out for Whip proficiency using the custom origin rules. With Tokens of the Departed, you use your reaction to steal a sliver of life essence from a creature that expires within 30 feet of you. Talking with the dead is pretty much the ultimate form of recon! Unfortunately, this damage isnt multiplied on a critical hit. Social skills are also highly recommended, especially if your build includes a positive CHA bonus. That flavor is one who harvests the souls of the living in service to some deity of death. Phantom Rogue Guide Dungeons and Dragons 5e $1 Help me make Better Videos https://www.patreon.com/user?u=53689363&fan_landing=trueDiscord (The Shop) http. Add even more Tools to your pile of tool proficiencies. Fade away from the realm of the living. Did you sleep in a graveyard and awaken to your new abilities? As a Rogue, you can pick a whopping four skill proficiencies out of a possible eleven. The proficiency goes away when you use it to get proficiency in something else. you can benefit from Advantage on your Constitution saves, so try not to Most people find the ideal group to consist of one dungeon master, and four to six players. At lower levels, Whispers of the Dead gives you some general skill utility and Wails From the Grave throws out some extra damage. With the second option for soul trinkets, you can dish out more damage by using your Wails From the Grave ability more. Additionally, the Shadar-Kai of the Shadowfell are masters of these dark talents. by Skaarud9119 NSFW 5E Multiclass. Ive Its going to want to pick a commanding position from where it can safely land sneak attacks, and thats about it. We would at least consider Precision Attack, which can add to hit rolls to almost guarantee they land, and Riposte, which lets the Phantom counterattack when a creature misses the character, which triggers another round of sneak attacks. When you deal Sneak Attack damage on your turn, you can destroy one of the soul trinkets on your person to immediately use Wails from the Grave without expending a use of that ability. The answer is probably down to GM fiat, so discuss this beforehand. Subscribers get updates on all of the latest news, posts, and offerings from Tabletop Joab! These slippers allow you to easily walk on any surface, preventing you from having to roll checks to climb up the wall. You can kill any creature to generate a new Soul Trinket, Staying hidden after missing with a ranged attack is great for ranged builds, but melee builds should always have a couple of throwing knives hanging around. In time, they become like ghosts themselves. Would love your thoughts, please comment. The Phantom Rogue is definitely a subclass worth playing if your game will be reaching the middle levels. Brewers Supplies can turn any water into clean drinkable water. Key Info Up Front Phantom Rogue Overview Ability Scores Backgrounds Charlatan (Player's Handbook) Cloistered Scholar (Sword Coast Adventurer's Guide) Courtier (Sword Coast Adventurer's Guide) Criminal (Player's Handbook) Urchin (Player's Handbook) Skills Phantom Rogue Features Whispers of the Dead This article is part of a directory: Dungeons & Dragons Builds Guide: Subclasses & Popular Characters Table of contents Handcrossbow's natural 30ft range works well when making trinkets and keeps a hand free. Despite the limitations, this ability is fantastic. The first benefit is without doubt the best of the three, and its good Uses scales up with level, and all the Bladesinger needs is a decent INT score to be useful. Creative Commons Attribution-ShareAlike 3.0 License. Extra soul trinkets are always useful, as they power the Phantoms key abilities. This feat is a bit tricky to use, as you shouldnt use it for the extra damage or AC, but instead, use it to double the number of sneak attacks you can perform. Regardless, they are useful for getting him out of (and into) trouble!Dead or otherwise, you can never have too many friends! Tokens of the Departed: At 9th level, the Phantom can take the life essence from creatures that die within 30ft of them, spending a reaction (and requiring a free hand) to create asoul trinket. A few hours after their spirit is stored, the Boss creature is still fuming. Like this guide? 2020-11-14, 06:02 AM (ISO 8601) Spoilers - Top - End - #1 adb82 Dwarf in the Playground Join Date Sep 2019 Location Italy Gender Horizon Walker multiclass options Hello everyone, i was thinking about how and if multiclass an Horizon Walker using only phb and of course xanatar. Your first major leap forward comes at level 9 when you gain your Tokens of the Departed ability. At the end of a long rest, a soul trinket appears in your hand if you don't have any soul trinkets, as the spirits of the dead are drawn to you. At twelfth level, Resilient (Constitution) gives us +1 Constitution, rounding us up to 16 and making us proficient in Constitution saves. Particularly for the one that you hit with the Sneak Attack to activate Wails From the Grave, this is going to hurt! When you cast this spell using a spell slot of 2nd level or higher, you gain 5 additional temporary hit points for each slot level above 1st. Its attacks. Need to Intimidate someone, but dont have it prepared? Its particularly useful that the abilitys range is 30 feet from your target. 1 attendee. At level 13, the Phantom Rogue is better able to blur the line between the realms of the living and dead. In the mid-levels, the extra necrotic damage from Wails of the Dead to other targets quickly adds up, and during later levels, its literally just added sneak attack damage. This is amazing, both as a combat ability and as a scouting or infiltration tool. Like Dashing as a Bonus Action with Cunning Action and the Mobile feat. The Phantom is widely regarded as a decent Rogue subclass, with a lot of interesting abilities that are flavorful and effective both in and out of combat. Climbing wont help our foes evade Her. In places like Thay in the Forgotten Realms and Karrnath in Eberron, where many necromancers practice their craft, a Phantom can become a wizard's confidant and right hand. General Wikidot.com documentation and help section. Capable of harming multiple targets with one sneak attack, the Phantom can also channel fragments of spirits to learn new skills on the fly, and in later levels even shift into a flying, semi-corporeal ghost form. While Deaths Friend isnt an earth-shattering ability, its a perfect capstone ability that does well in buffing the rest of the Phantom Rogues abilities to this point. This lasts for 10 minutes or until the Phantom uses another bonus action to end the effect. Thieves' guilds value them as highly effective information gatherers and spies. Use a Finesse weapon or a Ranged weapon to your preference, but remember that while Wails from the Grave only cares about the distance between your targets,Tokens of the Departed does care about you being within 30 feet. The third benefit is basically Speak with Dead, but you only get one Some feats increase your ability scores, give you access to magic, or introduce entirely new mechanics for you to use. Boosting the classs toughness slightly, allowing free uses of extra sneak attack damage, and out-of-combat utility by asking questions of the departed is an amazingly diverse skillset. Charisma can also be helpful if your party needs some help with a Face, which Rogues can do admirably if they are built for it correctly. Copyright 2023 Explore DnD | Powered by Astra WordPress Theme. The features of Phantom instead amplify the damage output role of the Rogue as long as combats involve more than one foe. Join our mailing listand be the first to get new posts, updates, and freebies! The Elementalist -a homebrew campaign! On top of all that, Fleet of Foot increases our Walking speed to 35 and Mask of the Wild allows hiding while only lightly obscured by natural phenomena. By spending a short rest to talk with your friends on the other side, this ability can be a game-changer. Like any other Rogue, its Leather and Studded leather unless you multiclass. a small pile of easy necrotic damage when you need it later. The best party of this ability, however, is how it scales. The spirit of the Boss might relish one last opportunity to mislead the party, but a regular mercenary might have no such motivations. (Its rolled separately.) . Being able to throw some extra damage to other enemies is very handy. Just take care not to end your turn inside an object or creature as you will take 1d10 damage if you do! This lasts until you use this ability again to select a different proficiency. We can fly (its only 10ft speed, but flying is flying), can walk through creatures and objects, and attacks have Disadvantage against us. This is a must-have for stealth-based characters. Manage Settings Conclusion The Phantom Rogue in D&D 5e Guide, Top 10 Subclasses in Tashas Cauldron of Everything, College of Eloquence Bard in D&D 5e | Full Subclass Guide (2023), Death Cleric in D&D 5e | Full Subclass Guide (2023), Peace Cleric in D&D 5e | Full Subclass Guide (2023), Twilight Cleric in D&D 5e | Full Subclass Guide(2023), War Cleric in D&D 5e | Full Subclass Guide (2023), Trickery Cleric in D&D 5e | Full Subclass Guide (2023), Arcana Cleric in D&D 5e | Full Subclass Guide (2023), Hag Bargains in D&D 5e: A Masterclass in Negotiation, Deflect Missiles in D&D 5e | All You Need To Know. The ability takes no action to use and the extra damage is Necrotic instead of physical, but it can only be used up to proficiency bonus times per day. Wood Elves come with four proficiencies, so we can trade the other three out for useful tools: Brewers Supplies, Cartographers Tools, and Cooks Utensils. However, your characters connection to death may make some other characters uncomfortable, which you should incorporate into your interactions and whether or not youre willing to use some of your abilities in front of others. If your party finds itself with some gaps in their skill proficiencies, youre able to fill that hole. The Phantom can have a total number of soul trinkets equal to their proficiency bonus. The first is that when you use your Wails From The Grave feature, it damages both the first enemy you hit and the second enemy. Because of this, the Phantom isnt particularly suited to staying in the partys backline. So we already touched on a couple ways that a Phantom Rogue may be connected to your games world. Lightfoot Halfling: Great stats, advantage against being frightened, rerolling all 1s, and the ability to hide behind the bigger, tougher members of the party. You can use soul trinkets in the following ways: At 13th level, you can phase partially into the realm of the dead, becoming like a ghost. Wikidot.com Terms of Service - what you can, what you should not etc. I like to run it as them not seeing death as the end because they know that people become spirits afterward. The downside is that the creature simply wants to be free, and the ability specifically states that it is. But it. The nature of this subclasss abilities incline towards a character who is evil or, at least, not necessarily good. , or what happens if the Phantom asks it a question, which is weird. New-player friendly game/group. something totally unhelpful before disappearing. Whispers of the Dead lets us have a floating skill or tool proficiency that can be swapped on a rest. For your weapon, youll want to get either Daggers or Shortswords for dual-wielding or a Rapier if you want the one weapon, which I recommend so that you have a free hand to use Soul Trinkets. You can take numerous approaches for this, and I recommend incorporating your characters backstory and selected background to make it fit as well into their character as possible. This is because it deals an additional stacking 1d4 damage per turn, allowing you to stack up the damage over time. Question: What is a Phantom Rogue in DnD? : After dealing sneak attack damage to a creature, the Phantom can deal bonus damage to another creature within 30ft, equal to half the sneak attack dice. This not only helps you flesh out your characters story and personality more, but it can also help cut down on your many choices. You can also move through creatures and objects as if they were difficult terrain, but you take 1d10 force damage if you end your turn inside a creature or an object. With Phantom Rogues being more common as lieutenants for powerful necromancers and/or servants of the gods of death, its not surprising. You don't need to breath or use light or walk on floors (or even walls, once you reach level 3). To use this feature again, you must finish a long rest or destroy one of your soul trinkets as part of the bonus action you use to activate Ghost Walk. . Asking questions of the dead, especially monsters you just killed, can lead to some great RP moments as the party tries to work out exactly how they were lied to if they even were. When you do this, the spirit will answer you, but it has no obligation to be truthful and only knows as much as it did in life. kick them out of the object. Bladesinger Wizard: An easy way to add some skirmishing power to the class, on top of Wizard spellcasting, the Bladesinger can spend a bonus action to go into a boosted combat stance that adds AC, concentration bonuses, and movement speed. Now you do. Death is inevitable, and our foes will never escape Her icy grip. It might take a DC 20 Persuasion check to get them to work with the party. At level 3, when the Rogue gains this ability, it deals 1d6 bonus damage twice per day. At tenth level, we take Athlete, adding the last +1 to Dexterity. So you can 4 trinkets at level 9, 5 at level 13, and 6 at level 17. When the Phantom gets the ability to use their soul trinkets, the gloves come off! Regardless of the above three, I recommend always having Strength be your dump stat. This solid magic item acts as a cheaper Hat of Disguises. This starts low, but scales up incredibly hard in both total damage and daily uses, especially when the Phantom hits 9 and unlocks soul tokens to further fuel the uses. : Great stats, advantage against being frightened, rerolling all 1s, and the ability to hide behind the bigger, tougher members of the party. Otherwise, it has all the same problems where the subject can be Melee Phantoms are going to wantBooming Blade, which adds free damage and a movement rider to every attack the Rogue makes. The Phantom needs Tool Kits less than other Rogues because it can just pick them up at the start of the day, so languages are exceptional. This can only be used once per long rest, but you can destroy one of your soul trinkets from your Tokens of the Departed ability to use it if you havent taken a long rest yet.
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