(This card is always treated as a "Sky Striker" card. At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand. If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Spellcasters are one of the more versatile Monster Types, being able to as both combo decks and control decks. If this card destroys an opponent's monster by battle: You can target 1 Set card your opponent controls; return that target to the hand. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position. When this card inflicts battle damage to your opponent: Inflict 300 damage to your opponent. You can only use each effect of "Firewall Dragon" once per turn. Other: Place the revealed card on the bottom of the Deck. Your opponent cannot target this card with card effects. Web1 OCG/TCG Fiend-Type support cards. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" Spells; add it to your hand. If this card is Special Summoned: You can target 1 card in the Field Zone and 1 monster your opponent controls or in their GY; banish them. I have created a generally offensive FIRE monster which fits very nicely in FIRE decks, although an unstructured Dragon deck could also use it I guess. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Spell from your Deck to your hand. If you control a "Battlin' Boxer" monster, you can Special Summon this card (from your hand). Once per battle, during damage calculation, if this Attack Position card battles an Attack Position monster (Quick Effect): You can apply each card's DEF for damage calculation. This card can help you retrieve an important Tuner or effect Monster from your Graveyard. 2 monsters, including a Level/Rank/Link 2 monster. WebYou can Tribute 1 Reptile monster, then discard 1 card; Special Summon 1 Level 6 or lower FIRE Dinosaur monster from your Deck. Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck. You can only use each of the previous effects of "Springans Captain Sargas" once per turn. Once per turn, during either player's turn: You can send 1 FIRE monster, except this card, from your hand or face-up from your side of the field to the Graveyard; this card cannot be destroyed by card effects this turn. Japanese kana name. You can target 1 "Therion" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. Deck Archetypes. (This card is always treated as an "Igknight" card. All Warrior-Type monsters you control gain 400 ATK. When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved. If this card is Special Summoned from the GY: You can target 1 FIRE monster in your GY; add it to your hand. All other "Ancient Warriors" monsters you control cannot be destroyed by battle. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix". This card can attack all monsters your opponent controls once each. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only control 1 "Naglfar, Generaider Boss of Fire". While you control another "Ancient Warriors" monster, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. An explosive expert from a special elite force. If this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can Set 1 "Fire Formation" Spell Card directly from your Deck. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage. Must first be Special Summoned (from your hand) to your opponent's side of the field by Tributing 2 monsters they control. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect). If a monster is banished by card effect (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was banished) or hand (even if not), but banish it when it leaves the field. You can only use each of the following effects of "Ancient Warriors - Fearsome Zhang Yuan" once per turn. No amount of heat is too much for it to bear. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn. During your Main Phase: You can send 1 Gemini monster from your Deck to the Graveyard, then add 1 Gemini monster from your Deck to your hand. (A monster can only be equipped with 1 Union Monster at a time. Name. WebLike, this is Sacred Beast kind of cracked support, but T.G. You can only activate this card once per turn. FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of Direct Damage to your opponent's Life Points. Yu-Gi-Oh! You can Ritual Summon this card with "Rise of the Salamangreat". If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. Each time a Spell Card is activated, place 1 Spell Counter on this card. You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. If you do, during the End Phase: Send it to the Graveyard. When this card is Normal Summoned, draw 1 card. If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). During your opponent's Main Phase (Quick Effect): You can target 1 Zombie monster in either GY; Special Summon that monster (but banish it when it leaves the field), then banish this face-up card until the End Phase. When your "Salamangreat" monster destroys an opponent's monster by battle and sends it to the GY, while this card is in your GY: You can add this card to your hand. Helping you recover from both attacks and card effects, Graveyard of Wandering Souls summons a Fireball Token treated as a You can Tribute this card; gain 2000 LP. If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. At the end of the Battle Phase, if this card battled: Shuffle all cards from your opponent's GY into the Deck. This card cannot be Normal Summoned or Set. A heavenly stallion soaring through the skies on crimson wings. If a monster is Synchro Summoned while you control this monster: You can Special Summon 1 "Potan" monster from your hand or Deck. Does not exist in the OCG or TCG (archetypes and series are not marked)See also {{Card types}} and {{Monsters and Monster Cards}}, *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. If this card is sent from the field to the GY: You can add 1 "Spiritual Fire Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand. Cyber Dragon Decks. If this card is destroyed and sent to the Graveyard: You can send 1 FIRE monster from your Deck to the Graveyard. Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Lorsqu'un ou plusieurs monstres FEU que vous contrlez sont dtruits et envoys au Cimetire: infligez 500 points de dommages votre adversaire. A rust-free machine warrior born to battle. You can only use each effect of "Zalamander Catalyzer" once per turn. You can target 1 other face-up monster you control; equip that face-up monster to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Brotherhood of the Fire Fist - Eland" once per turn. You can only use each of the following effects of "Vala, Seidhr of the Generaider Bosses" once per turn. Master Duel - GENERAIDER SUNAVALON deck with new support tutorial full combo 1 card - Step by step, Spellbook Dogmatika Ritual- 2nd place OTS championship. You can only use each effect of "Salamangreat Beat Bison" once per turn. Your opponent can only activate 1 Spell/Trap Card each turn. This card can attack your opponent directly. The classy atmosphere made my heart sing, too. If you control a "Gunkan Suship Shari", or an Xyz Monster that has "Gunkan Suship Shari" as material: You can Special Summon this card from your hand. If this card is in your GY: You can target 1 FIRE Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. WebWhen this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your GY; Special Summon that target in Defense Position, and if you do, monsters you control cannot attack for the rest of this turn, except Beast-Warrior monsters. Web"Atlantean", known as "Sea Emperor" ( () () Kai) in Japan, is an archetype of WATER Sea Serpent monsters. 2 Anime FIRE anti-support cards. During your Main Phase: You can add 1 "Solfachord" Pendulum Monster from your Deck to your Extra Deck face-up, except "FaSolfachord Fancia". A malevolent creature wrapped in flames that attacks enemies with intense fire. When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. Cannot be Normal Summoned/Set. You can banish 2 "Rescue-ACE" cards from your GY; Special Summon this card from your hand. WebMarik was in the DARK pack and his support was all WATER or DIVINE oriented. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini monster(s): You can Special Summon as many of those Gemini monsters from your GY as possible, as Effect Monsters that gain their effects. If a card(s) in your opponent's Spell & Trap Zone is destroyed and sent to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. Fire; Forest; Illusion Magic; Thunder; Water; White Magic; Wind; Attribute: Monsters: DARK; DIVINE; EARTH; 3 List of Yu-Gi-Oh! Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Warrior-Type monster. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn. You can only use this effect of "Prank-Kids Lampsies" once per turn. This is my take at building a "Fire Princess Burn" deck, which is also referred to as "Cure Burn". Japanese database ID. Roasting red rockets boost its bright-blast burners to liquified lava levels. As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points. 1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters, Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. Your opponent cannot target this card with card effects. You can only control 1 "Loptr, Shadow of the Generaider Bosses". When this card is Special Summoned: You can destroy all Spell and Trap Cards on the field, except "Void" cards. Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell Card directly from your Deck. You can send 1 face-up Equip Card you control to the Graveyard, then target 1 card your opponent controls; destroy that target. You can only use each effect of "Brotherhood of the Fire Fist - Ram" once per turn. While in Attack Position: Once per turn, you can Tribute 1 monster to inflict 600 damage to your opponent. has to offer. You can Tribute this card, then target 1 "Springans" monster in your GY, except "Springans Pedor"; Special Summon it. Trap Card. Once per turn: You can shuffle 1 "Spellbook" Spell Card from your Graveyard into your Deck to target 1 face-up Spellcaster-Type monster on the field; increase its Level by 1 and its ATK by 500. You can only use each effect of "Rescue-ACE Fire Attacker" once per turn. Once per turn, you can inflict 500 damage to your opponent. When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can only use this effect of "Salamangreat Jack Jaguar" once per turn. You can only use each effect of "The Abyss Dragon Swordsoul" once per turn. When this card is Normal Summoned, if you have a "Laval" monster in your Graveyard other than "Laval Blaster": You can choose a number from 1 to 5, then send that many cards from the top of your Deck to the Graveyard; this card gains 200 ATK for each "Laval" monster sent to the Graveyard to activate this effect. Meklord Emperors can special summon themselves A warrior who gained immeasurable power from the heart of a volcano. You can only use this effect of "Brotherhood of the Fire Fist - Spirit" once per turn. While you control an "Ally of Justice" monster(s), this card gains 400 ATK. You can only use each effect of "Vaylantz Buster Baron" once per turn. You can Ritual Summon this card with "Fire Formation - Domei". When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the Level of the destroyed monster x 200. WebUNCHAINED New support 2022. You can only use each effect of "Rescue-ACE Turbulence" once per turn. If this card is Special Summoned: You can target 1 "Salamangreat" monster in your GY; this card's ATK becomes that target's. Fire Princess. When this card is Special Summoned, place 3 counters on it. At the end of the Damage Step, if this card battled: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Indiora Doom Volt the Cubic Emperor" from your Deck to your hand. Once per turn, during your Standby Phase: Shuffle this card into the Deck. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster. If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). This Spellcaster attacks enemies with fire-related spells such as Sea of Flames" and "Wall of Fire".". When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Ice Hand" from your Deck. During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. This Igknight has a reputation as a thinker with a cool head. When you draw this card: You can reveal it; Special Summon it from your hand. You can only use each effect of "Kagero the Cannon Ninja" once per turn. During your Main Phase: You can destroy "Nephthys" cards in your hand and/or face-up field, then destroy an equal number of monsters your opponent controls. All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. A giant born from magma, it attacks with a magma punch. A warrior protected by a flaming shield that nullifies any attack. "Fire King" is an archetype in the OCG / TCG, and a series in the If it has less than 2000 ATK, you gain LP equal to that monster's ATK. Cannot be Normal Summoned/Set. If you have 3 or more "Salamangreat" monsters in your GY: You can send this card from your hand to the GY, then target 1 "Salamangreat" Link Monster in your GY and 1 card in your opponent's Spell & Trap Zone; return that targeted monster from your GY to the Extra Deck, and if you do, destroy the targeted card on the field. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. If you control "Gunkan Suship Shari", you can Special Summon this card (from your hand). If Summoned this way, during each End Phase: You take 1000 damage. Once per turn, if you control no other monsters: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; draw 1 card. During your next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. The Synchro Monster that used this card as a Synchro Material Monster gains 300 ATK. When this card is destroyed and sent to the Graveyard by battle, both players gain 800 Life Points. You can only use each effect of "The Blazing Mars"once per turn. His magma-hot barrier protects his troops from intruders. While this card is in your hand or GY, if you control a face-up card in your Field Zone: You can Special Summon this card, but banish it when it leaves the field. If a card(s) your opponent controls is destroyed by battle or card effect: You can send 1 other card from your hand or field to the GY; Special Summon this card from your hand. If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can attack twice during that Battle Phase. You can Ritual Summon this card with "Red-Eyes Transmigration". During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card cannot be Special Summoned. +. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn. While there are 4 or less cards in your opponent's Graveyard, this card gains 600 ATK. Quando uno o pi mostri FUOCO che controlli vengono distrutti e mandati al Cimitero: infliggi 500 danni al tuo avversario. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. You can remove 1 Spell Counter from this card and discard 1 Spellcaster monster; Set 1 Continuous Spell directly from your Deck, but for the rest of this turn you cannot activate it, or activate cards, or the effects of cards, with its name. While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. Increase the ATK of this card by 1000 points for each FIRE monster on the field other than this card. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); If this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul" monster from your Deck to your hand. This mutated mouse dwells in the core of active volcanoes. You can only use this effect of "Salamangreat Zebroid X" once per turn. 1) as an Equip Spell that gives this card 500 ATK. Crimson wings of fire make this a very lethal creature. If you activate this effect, this card cannot attack during this turn. If this card is in your Graveyard: You can send 1 card from your hand to the Graveyard; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Red Mirror" once per turn. Cannot be Normal Summoned/Set. During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Performage" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. The Commander of Machine-Types, he serves the Machine King. If a monster "Fur Hire" is Special Summoned to your field while you control this monster: You can have all monsters "Fur Hire" currently on the field gain 500 ATK/DEF until the end of this turn. Once per turn: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard to target 1 "Fire Fist" monster in your Graveyard, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that target. If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your Graveyard are FIRE (and only FIRE), you can Special Summon this card (from your hand). "Gunkan Suship Shari": You can Special Summon the revealed monster. During your Main Phase, if you Link Summoned this turn: You can Special Summon this card from your hand to your zone a Link Monster points to. Increase the ATK of this monster by 300 points during your Battle Phase. (This card is always treated as an "Infernoble Knight" card.). | You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn. An Attribute in the Yu-Gi-Oh! This effect can be used during either player's turn. If the effect of a "Wind-Up" monster is activated, except "Wind-Up Magician": You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck in face-up Defense Position. You can target 1 monster your opponent controls with ATK higher than this card (Quick Effect); banish it until the End Phase. Once per turn: You can Tribute 1 FIRE monster you control; this card gains 300 ATK. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn. You must have 4 or more "Laval" monsters with different names in your Graveyard to activate and to resolve this effect. If your opponent activates a Spell Card: You can target 1 Gemini monster in your Graveyard: Special Summon that target. You can only use each effect of "Infernoble Knight - Roland" once per turn. If this card in sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can attack once again. You can only use each of the following effects of "Magicore Warrior of the Relics" once per turn. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control. If this card is sent from the field to the Graveyard: You can Set 1 "Fire Formation" Spell Card directly from your Deck. When this card is Normal Summoned: You can send 1 "Battlin' Boxer" monster from your Deck to the Graveyard. WebAn archetype, called a series ( shirzu) or unofficially a category ( kategori) in Japanese, is a group of cards that are supported due to part of their Japanese name. This card cannot be Special Summoned except by the effect of "Horus the Black Flame Dragon LV6". The Spellcaster Monster Type is one of the most popular ones in Yu-Gi-Oh!, thanks to both its power and the popularity of Dark Magician giving it all kinds of support over the years. While you control another Pyro-Type monster, this card cannot be attacked. If Summoned this way, this card gains 2000 ATK. If this card is destroyed by battle, Special Summon 2 "Jurrac Token"s (Dinosaur-Type/FIRE/Level 1/ATK 0/DEF 0) in Defense Position. During your opponent's turn (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up card on the field; destroy it. The monster Special Summoned by this effect is destroyed if "Blazing Hiita" is removed from your side of the field. The Dragon is an older monster, but its designed to use resources to set up for a direct attack and the trap is designed as single card that can support both Atlantean/Mermail and Fire King decks in one go. Then, when this card leaves the field, banish this card. By sending 1 "Hiita the Fire Charmer" and 1 FIRE monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. When this card is Normal Summoned: You can discard 1 card, then target 1 "Fire Formation" Spell/Trap you control; Set 1 "Fire Formation" Spell/Trap with a different name directly from your Deck. If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" monster from your Deck to your hand during the End Phase of this turn. If this card on the field is destroyed by battle or card effect: You can add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand, except "Parametalfoes Melcaster", but you cannot activate it, or cards with its name, to place it in the Pendulum Zones, for the rest of this turn, except by card effect. When a FIRE monster is destroyed and sent to your Graveyard: Send 1 FIRE monster from your Deck to the Graveyard. If a card is banished from your opponent's GY, while you control this monster (except during the Damage Step): You can send 1 FIRE monster with 200 or less DEF from your Deck to the GY, except "Neo Flamvell Lady". You can only use the effect of "Coach Solider Wolfbark" once per turn. If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step ): You can Special Summon this card from your hand. 1 Tuner + 1 or more non-Tuner Gemini monsters. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. If this card was Special Summoned by the effect of an "Evoltile" monster, then is destroyed by battle: You can add 1 "Evoltile" monster from your Deck to your hand. If this card is Special Summoned by the effect of a "Metalfoes" card: You can target 1 monster your opponent controls or in their GY; banish it. WebWhile this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the Graveyard. While in Defense Position: Once per turn, you can inflict 300 damage to your opponent. If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend-Type Tuner monster from your hand or Graveyard.

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