Feats. You mentioned that you want a dancing charismatic style longsword fighting character. Get Tabletop, RPG & Pop Culture news delivered directly to your inbox. However, it has to be managed carefully. Sr. Editor & Publisher: Larry Vela I have a Darksun campaign that I am playing in, Adventure Game Industry Market Research Summary (RPGs) V1.0, TSR, WotC, & Paizo: A Comparative History, Eric Noah's Unofficial D&D 3rd Edition News, Shadow touched vs ASI vs resilient on 12th level Fighter/Ranger, Heavy Armor Master VS higher Constitution, Ignore/Block Essentials, Paid Registrations by. Any suggestions? Session 0 on Wednesday. The monk is one of Dungeons & Dragons Fifth Edition 's most unique classes. However, this is part of the problem with a druid and bard D&D multiclass. That said, what sort of character do you want to play? It was pretty straightforward, and my rolls for the accompanying NPC were far better than those for my PC (predictably). Mending is also a great utility cantrip if no one else in your party has it. What sort of character? I still think my previous post is somewhat valid, but I might err on the side of more utility spells. As 5E multiclassed Barbarian, you wont be casting a ton of spells while raging. 30 Desdomen 2 yr. ago The reason Bard works well for Barbarian is that there are a lot of very useful utility spells that you get via Bard that can be used out of combat. Or go for Path of the Ancestral Guardian, which will make you extremely tanky. And at level 3, you get your primal path. Even the weaker subclasses of Barbarians are just slightly less-optimized than other options. The best picks in this class combo are either Path of the Totem Warrior or Moon Druid to level up your beast form. All the really good barbarian features come online in t2 or t3 of play. Your thoughts? I might suggest taking a spell that scales with spell slots. Levels in bard are fun, but I'm not sure if they're the best way to get what you're looking for. Then, level 2 gets you reckless attack and advantage on dexterity saves. Reddit, Inc. 2023. HUGE EDIT: I just reread the description for the barbarian's rage and you cannot cast spells AT ALL when raging and cannot use concentration spells. Still, if you think that would make sense, feel free to point out the reasons! My go-to was always to multiclass after Fighter 8 (just to consolidate the 3 ASIs) and when started as Barbarian, after level 5. Any suggestions on which spells? If you choose Arcane Trickster and Eldritch Knight, use this formula to determine spellcasting level: "Sum together the number of levels you have taken in Rogue and Fighter and divide by 3, round down.". The cavalier's mount would be amusing, but not much of an option given the size and average cave / adventurer locations. This can be thought of as the character's general occupation. Action Surge - if I were ever going to multi-class into fighter from paladin, this is the reason to do it imo. It's a solid combat option, becoming a crit-fishing character. Fighter is an easy one, I'd like to hear what you think. 3 levels of ranger (animal companion, survival skills, spellcasting). Barbarian: Tank par excellence with the d12 hit die, . I don't want to suddenly switch characters though. Barbarian should be the main class, so please consider at maximum 9 or maybe 10 levels to be multiclassed into Fighter. Then, level 2 gets you reckless attack and advantage on dexterity saves. The fighting style would be great, second wind is okay I guess, Action Surge is awesome. I'd like him to function well without it and have it as a backup when necessary. Levels 10-12 should be the max you plan ahead for. 7 Best Monk Multiclass Options in 5e for 2022 Last Updated on January 22, 2023 Taking a second class somewhere along the game can be very beneficial in creating a powerful character. Crystal Minotaur by Chris Rallis. Correct. They may be helpful when you find yourself in drawn out ranged combat, though, or if you're not raging. I wouldn't mind playing a high level Haff-Orc Champion/Barb crit fishing build one day maybe in a one shot campaign. Bane: Your spell save DC won't likely be very high, but charisma saves are uncommon and most beasts and creatures like ogres will have low charisma so it just might work. Mechanically I suppose I'm support with this guy, a bit of utility and a bit of combat. Requiring a 13 minimum in Strength or Dexterity to multiclass, this class pairs well with Rogue and Barbarian, as well as Ranger and Warlock. Do you want to provide utility to the party? This is because all of the features gained from the barbarian class can be taken advantage of while in wild shape form. So, if you were playing by the rules and weren't getting permission to let them stack, I'd go with Fighter 4/Barb 16. Every character has a main class. I'd like a few more things to do. I kinda regret not going with a spellcaster. I think the biggest thing that throws me off is the 2 levels in bard. I'd like to add something extra to what I can do. I had decided that, at this point, I would take Champion for 2 reasons: Is a good RP choice, because it's the point where my character finally becomes less "Raw-Strenght" and more of a "Competent Fighter backed by strength". Archived post. Story wise; planning to have him adopt a little girl he finds wandering in the wilderness, her parents having been killed during travel. Totem barbarians get Speak with Animals and Beast Sense for free. Use it to light/snuff fires, clean your gear, or warm your food and boots in the winter. 10 Druid Multiclassing Prerequisite: 13 Wisdom The D&D bard and druid are interesting from a mechanical perspective because they have some overlap. Rangers might have some Intelligence to improve the Nature skill, but it's a common dump stat for them. Wanted to pick up Martial Adept later down the line. 2023 Wizards. He can even repair his own boots! Path of the Totem Warrior gives you access to Bear totem resistances shielding you from all but psychic damage while youre getting your rage on. But I am not sure if either are better than Barb 20. Battlemaster fighter multiclass Hey Reddit, I'm a lvl 5 battle master fighter and I'm looking to multiclass. Happy Adventuring! New comments cannot be posted and votes cannot be cast. To further refine your character, you can add a subclass. Is there a clear better choice that I'm not yet aware of as I'm still new to this build? Click the link to learn more. The 'Battle Master' dice (depending on the manouvers selected), options like 'disarm' or 'knock prone' while not having to waste an attack action. Scan this QR code to download the app now. All rights reserved. Will the lower dice than a pure Battlemaster still be relevant at level 11, when I get them? Undead had broken out and been wandering, and while there had been no trouble, yet, the locals wanted it looking into. Battlemaster maneuvers are great for any martial class if you want even more fighter in the mix. The warlock's features primarily revolve around spellcasting, so a barbarian would sacrifice levels for something they couldn't use in combat. Good fun, and Puck's decision to prioritise the young lad's safety surprised my wife, which was satisfying. If you choose a high elf, you also get a cantrip from the wizard list. But once youre ready to branch out? 10 levels of barbarian (up to persistent rage). I think Wizards balances classes using damage on a single target nova over 3 rounds. If you really feel the need for action surge after that, then sure. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One D&D future. You can get A Monster for Every Season: Summer 2 now at Gumroad Giant in the Playground Forum Gaming Roleplaying Games D&D 5e/Next barbarian/fighter multi-class. Those that may be worth it I marked with italics. Scales with spell slot levelFaerie Fire:Once again, a low spell save DC may be an issue here, but having advantage on enemies is always great. Most notably, it gives you access to a Fighting Style, most likely Great Weapon Fighting. Green-Flame Blade seems like a good choice at first, but becomes less helpful once you get multi attack at level 5. Advantage when raging on strength checks to grapple, push, trip, and generally bother enemies. I'm not sure what would be best or the most fun to play for you. You have to actually wear armor to get the Defensive fighting style's +1 to AC so it won't help you. Click for details. Can Sir Jerrion Offer You a Nice Bone in This Trying Time? I had this problem. And still, 5E multiclassed Barbarians know how to have a good time. I like the idea of this lone wolf living apart from civilisation, living on the wild and dangerous frontier, surviving by wit and will. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. 5E multiclass Barbarians typically work best at Barbarian 3 and up because you have a sense of your class. Hopefully gonna persuade her to start the game next weekend. Action Surge is very powerful. Just like Guiles Theme, Action Surge goes with everything. Hopefully some of it was helpful! You can ask him about either at, YouTube Video VVVQUWRYUHAySjhEbUQwemhRaU12RW5BLm16UFVkaFV5V05F, YouTube Video VVVQUWRYUHAySjhEbUQwemhRaU12RW5BLlRYcEdabnk0TTdr, YouTube Video VVVQUWRYUHAySjhEbUQwemhRaU12RW5BLmtxOWJhZE5ibW9j. That being said, your best bet is to use a Greatsword/Maul, and pick up the Great Weapon Fighting Style: none of the other fighting styles are as useful to you. You only get the 10 HPs (or maximum hit points for any class) at character 1st level, not the first level you take of the class. 5 levels of barbarian (extra attack and start on the rage path). I've always wanted to make a Jack of all trades, and I feel like this guy gets as close to being a rogue without being a rogue and as close to being a ranger without being a ranger. But then I realized that both points are also well addressed by the battlemaster archetype, albeit with a slightly different taste. If this is your first visit, be sure to check out the FAQ by clicking the link above. All rights reserved. I wouldn't want to play such a character in a long term campaign though. Its spellcasting and many class features require Intelligence. Is Battlemaster a good multiclass for my Barbarian? Currently a level 8 Bear Totem Warrior. We wont tackle that here, but Rogue opens up some surprising abilities for Barbarians. Can't wait! I plan on going Battle Master (if that helps) at Fighter/3. You can pass them out the party members so even non-healers can pick up a downed PC. Privacy Policy. Do you want to focus on damage? 'TSR's Most Heavily-Censored Module - Prime. You can max str and still have 3 feats. Reddit, Inc. 2023. #1 It's no surprise that these two classes mesh well with each other to kill things. Fighter. As far as i can tell you would still get the same amount of total attacks whether you are Barb 4/Fighter 16 or Barb 5/Fighter 15. Monstrous Compendium Vol 3: Minecraft Creatures. The following are the informations about my character, 18 str, 14 dex, 16 con, 8 int, 10 wis, 8 cha (pretty standard), Level 5 Berzerker Barbarian, Level 3 Fighter. It would work well when you're using your bow and won't benefit from ragingFeather Fall: Situational, but great when you need it. But, how much impact do they make? Nails and kneecaps built this city Fists and hammers run this town Rolling with each punch ain't pretty But glitz and glamour's gonna let you down. 3 to be specific. We have updated our privacy policy. That's a need for at least 13 str, dex, wis, AND cha just to take levels. Generally most people do not multi-class until after the 5th level, as this is where a lot of key feature are. Barbarian is a kinda passive class for the most part. The Fighter multiclass can follow any path that's best for damage. You really cant go wrong picking a Barbarian. Prestidigitation, mending, and message are all great utility cantrips. Your best and brightest feature is Barbarian Rage, which comes online at level 1. I considered cleric, but something about the image of my solemn elf pouring out his soulful pipe music into the darkness of the wilds it appeals in a way cleric doesn't. Or if you want to protect your friends and arent playing an Ancestral Guardian Barbarian, maybe Interception or Protection. But you can still spend your limited spell slots on a smite. Edit: she's agreed. War hammer will (1st level) roll +4 to hit, 1d8/1d10+2 damage boosted by rage bonus. Both scale with spell slot levelsIdentify: Great to have in your back pocket if no one else has itThunderwave: An AOE spell that deals moderate damage, even if the enemy makes the save. My wife ran a pregenerated module she found on the internet that had more plot holes than plot, but was still fun in a straightforward dungeon delve kind of way. Levels 10-12 should be the max you plan ahead for. I also have the Great Weapon Master and Sentinel feats. This thread is archived With only a level 3 dip, 'Champion' is offering a 19-20 crit range no matter what weapon I use, and 'Battle Master' allows me the option of doing combat manouvers 4 times per short rest without having to pass up an attack. 1) Never build for 20, you'll almost certainly not get that far. Honestly, for mid level play, I would recommend just sticking with Barbarian. 14 Barbarian/Druid. I've been playing in AL for some time and it's now time to choose which fighter subclass to take. Battle Master Cavalier Champion Echo Knight Eldritch Knight Psi Warrior Purple Dragon Knight Banneret Rune Knight Samurai Fighter Multiclassing Requirements and Notes I'm assuming from your first post that you're going with Beastmaster for the ranger. I think Barb 9/Fighter 11 or Barb 8/ Fighter 12 is the best to level 20. Anything that would mix up the typical barbarian playstyle is cool as is anything that gives meaningful use outside of combat. Long bow (1st level) will roll +3, going to +5 at level 7 due to ranger's fighting style (archery). Barbarian/Fighter is a decent multiclass, but remember, you have to get 3 levels into Fighter before you get BattleMaster. The good-hearted recluse. Should I at 5th Level skip the Extra Attack/Fast Movement and go into Fighter from 5th to 20th (if we go that far)? Please enable JavaScript to get the best experience from this site. My stats are str 4 dex 2 con 2 wis 2 int 1 chr -1 I thought about multiclassing into barbarian but it didnt fit my character thematically, he studies the art of fighting so raging wouldn't really fit. Check out this Dragon Powered multiclass build featuring the Ancestral Barbarian and Batt. With this multiclass, you are specifically looking to take advantage of the druid's Circle of the Moon subclass alongside the barbarian's Path of the Totem Warrior subclass. I'd like a few more things to do. We will score each build on three axes: Optimisation, Creativity, and Absurdity. I'd feel terrible about taking level 5 in one if I was going to take level 5 in the other. My character is a ex-gladiator, who won his own freedom and decided to prove himself all over the world. Bard (Lore) can get a lot of class-specific bonus-action spells that enhance your attacks from the Ranger and Paladin lists, like Swift Quiver, Ensnaring Strike and the Smite spells. Multiclassing is a valuable tool in Dungeons & Dragons Fifth Edition. Swords Bard? Out of curiosity, which barbarian path are you planning on taking? I'd like to add something extra to what I can do. All rights reserved. My multiclassing terminology: So strictly thinking about a level 20 character, and not taking account of how we got there, what do you think the best balance would be? Out of all the spells here, you really want this one.Beast Bond: Especially if you're going with beastmaster, you can use this spell to see through your beast's eyes. 2) Never skip Extra Attack. So strictly thinking about a level 20 character, and not taking account of how we got there, what do you think the best balance would be? As mentioned in my previous post I have concluded that Gloomstalker 5 / Assassin 11 / Battlemaster 3 /anything 1 is ideal. I was wondering how effective I could make it? That way you get the incredible level 11 rogue ability, two attacks and 2nd level spells from Gloomstalker and Maneuvers that offer extra sneak attack opportunities, ability to make enemies prone for advantage and more . I know he'll be MAD, and I'm uncertain whether to use the ASIs he'll receive to boost stats or go for extra versatility through feats. Champion seems more consistent, at least. So far I've had a blast. Click to expand.

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